![]() Most weapon stats have been changed (won't go into details but accuracy has been increased for most weapons, less early-game frustration because lancers miss at point-blank). Another example, R&D flamethrowers are "anti-infantry" and "anti-tank".). Some weapons purposes have been changed (for example the R&D sniper rifles have become "anti-infantry", "anti-tank" and "interception". Enemy weapons stats have been changed (won't go into details, so many weapons). Enemy aces and bosses also have modified stats. Some enemy units who intercept now have enough vsArmor to damage your tanks with their interception fire (for example the guns on Marberry or the AT-cannons). Enemy tanks radiator resistance has been increased (similar to VC2~3 no more destroying tanks with scouts). Critical (headshot) multiplicator has been reduced (was x3.5 in VC1, x2.5 in VC2~3, I put it at x2). Enemy stats have been increased (so that their stats would be close to Squad 7 units average stats at the same level). Most enemies are in black armor (aces are still in red armor). Defense bonus from crawling is the same as crouching. Defense bonus from camps has been increased. Damage reduction from dodging has been reduced. Mines do more damage (both anti-infantry and anti-tank). Blast Armor damage reduction to explosions has been reduced (lancers can still walk on a few mines, but not clear a whole minefield without healing). Troopers have a wider interception radius. Snipers have a small interception radius and they turn more slowly (easier to run from cover to cover) but they have a longer range. Some units can now intercept (snipers and AT-Cannons). Most units have more AP (except scouts and engineers). Musaad, Lynn, Audrey, Knute and Emile are no longer hidden characters (they can randomly join like the rest). The number of CPs you get has been changed accordingly. ![]() ![]() Alicia, Rosie and Largo are not leader anymore (they don't give a CP and you are not "forced" to deploy them anymore for the CPs). "README" file: which you may consider reading. "Files Backup" directory: those are the original files, if you want to revert back to the vanilla version of the game. "Reset Extra DLCs" directory containing a file named "sysdata.dat" which you can copy into your savedata folder to reset the Extra DLCs (as if you never played "Behind her Blue Flame" and "Enter the Edy Detachment" DLCs) this is completely optional though. "My VC Mod" directory: this is the mod itself, copy/paste all the files into your "Valkyria Chronicles" directory (it should be located in "Program Files/Steam/SteamApps/common"). In the archive, you will find the following files: ![]() This mod is made for a fresh new game (start New Game in the opening screen). This mod for Valkyria Chronicles is some sort of rebalance mod for the main game and the DLCs. Two months ago, I decided to mod the PC version of Valkyria Chronicles and my mod is at last complete. ![]()
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